Starts gathering of info. Arguments filename to write results into
bench_upload
cmd
Uploads most recent benchmark stats to the Valve servers.
BindToggle
cmd
cache_print
cmd
Print out contents of cache memory.
changelevel
cmd
Change server to the specified map
changelevel2
cmd
Transition to the specified map in single player
cl_clock_correction
1
cheat
Enable/disable clock correction on the client.
cl_clock_correction_adjustment_max_amount
200
cheat
Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount if the difference between the client and server clock is equal to or larger than cl_clock_correction_adjustment_max_offset.
cl_clock_correction_adjustment_max_offset
90
cheat
As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards applying cl_clock_correction_adjustment_max_amount of adjustment. That way, the response is small when the offset is small.
cl_clock_correction_adjustment_min_offset
10
cheat
If the clock offset is less than this amount (in milliseconds), then no clock correction is applied.
cl_clock_correction_force_server_tick
999
cheat
Force clock correction to match the server tick + this offset (-999 disables it).
cl_clock_showdebuginfo
0
cheat
Show debugging info about the clock drift.
cl_clockdrift_max_ms
150
cheat
Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.
cl_resend
0
unused
clientport
27005
Host game client port
cmd
cmd
Forward command to server.
coop
0
nf
Cooperative play.
cvarlist
cmd
Show the list of convars/concommands.
deathmatch
0
nf
Running a deathmatch server.
developer
0
Show developer messages.
differences
cmd
Show all convars which are not at their default values.
disconnect
cmd
Disconnect game from server.
disp_dynamic
0
disp_modlimit
80
disp_modlimit_down
20
disp_modlimit_up
80
disp_numiterations
1
cheat
dti_flush
cmd
Write out the datatable instrumentation files (you must run with -dti for this to work).
dtwarning
0
Print data table warnings?
dtwatchent
-1
Watch this entities data table encoding.
dtwatchvar
0
Watch the named variable.
dumpstringtables
cmd
Print string tables to console.
echo
cmd
Echo text to console.
exec
cmd
Execute script file.
exit
cmd
Exit the engine.
find
cmd
Find concommands with the specified string in their name/help text.
flush
cmd
Flush cache memory.
flush_unlocked
cmd
Flush unlocked cache memory.
fog_enable_water_fog
1
fps_max
300
Frame rate limiter
fs_printopenfiles
cmd
Show all files currently opened by the engine.
fs_warning_level
cmd
Set the filesystem warning level.
heartbeat
cmd
help
cmd
Find help about a convar/concommand.
hltv_autorecord
0
Automatically records all games as HLTV demos.
hltv_connect
cmd
Connect to specified HLTV server.
hltv_debug
0
HLTV debug info.
hltv_maxclients
128
Maximum client number on HLTV server.
hltv_maxrate
3500
Max client bandwidth rate allowed, 0 == unlimited
hltv_port
27020
Host HLTV port
hltv_record
cmd
Starts HLTV demo recording.
hltv_retry
cmd
Reconnects the HLTV relay proxy.
hltv_snapshotinterval
2
Take game snapshot every nth tick
hltv_status
cmd
Connect to specified HLTV server.
hltv_stop
cmd
Stops the HLTV broadcast.
hltv_stoprecord
cmd
Stops HLTV demo recording.
host_framerate
0
Set to lock per-frame time elapse.
host_limitlocal
0
Apply cl_cmdrate and cl_updaterate to loopback connection
host_map
0
Current map name.
host_profile
0
host_runofftime
cmd
Run off some time without rendering/updating sounds
host_showcachemiss
0
Print a debug message when the client or server cache is missed.
host_sleep
0
cheat
Force the host to sleep a certain number of milliseconds each frame.
host_speeds
0
Show general system running times.
host_timescale
1
Prescale the clock by this amount.
hostname
0
Hostname for server.
hostport
27015
Host game server port
incrementvar
cmd
Increment specified convar value.
ip
0
Overrides IP for multihomed hosts
kick
cmd
Kick a player by name.
kickid
cmd
Kick a player by userid or uniqueid, with a message.
killserver
cmd
Shutdown the server.
listid
cmd
Lists banned users.
listip
cmd
List IP addresses on the ban list.
listmodels
cmd
List loaded models.
log
cmd
Enables logging to file, console, and udp < on | off >.
logaddress_add
cmd
Set address and port for remote host .
logaddress_del
cmd
Remove address and port for remote host .
logaddress_delall
cmd
Remove all udp addresses being logged to
logaddress_list
cmd
List all addresses currently being used by logaddress.
map
cmd
Start playing on specified map.
map_background
cmd
Runs a map as the background to the main menu.
map_noareas
0
Disable area to area connection testing.
maps
cmd
Displays list of maps.
mat_bumpbasis
0
mat_configcurrent
cmd
show the current video control panel config for the material system
mat_depthbias_normal
0
cheat
mat_envmapsize
128
mat_envmaptgasize
32
mat_fastspecular
1
Enable/Disable specularity for visual testing. Will not reload materials and will not affect perf.
mat_forcedynamic
0
cheat
mat_fullbright
0
cheat
mat_leafvis
0
Draw wireframe of current leaf
mat_levelflush
1
mat_loadtextures
1
mat_luxels
0
cheat
mat_maxframelatency
1
mat_monitorgamma
2
monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
mat_norendering
0
mat_normals
0
cheat
mat_reloadallmaterials
cmd
mat_reloadmaterial
cmd
mat_reloadtextures
cmd
mat_savechanges
cmd
saves current video configuration to the registry
mat_setvideomode
cmd
sets the width, height, windowed state of the material system
mat_shadowstate
1
mat_showlightmappage
-1
mat_softwareskin
0
mat_wireframe
0
cheat
maxplayers
cmd
Change the maximum number of players allowed on this server.
mem_dump
cmd
dump memory stats.
mem_dumpstats
0
Dump current and max heap usage info to console at end of frame ( set to 2 for continuous output )
mem_force_flush
0
Force cache flush of unlocked resources on every alloc
mod_forcedata
1
Forces all model file data into cache on model load.
mp_decals
200
a
name
0
unused
net_blockmsg
0
cheat
Discards incoming message <0|1|name>
net_channels
cmd
Shows net channel info
net_chokeloop
0
Apply bandwidth choke to loopback packets
net_drawslider
0
Draw completion slider during signon
net_droppackets
0
cheat
Drops next n packets on client
net_fakelag
0
cheat
Lag all incoming network data (including loopback) by this many milliseconds.
net_fakeloss
0
cheat
Simulate packet loss as a percentage (negative means drop 1/n packets)
net_maxfilesize
16
Maximum allowed file size for uploading in MB
net_maxfragments
1280
Max fragment bytes per packet
net_showdrop
0
Show dropped packets in console
net_showevents
0
Print game event infos to console.
net_showfragments
0
Show netchannel fragments
net_showmsg
0
Show incoming message <0|1|name>
net_showpeaks
0
Show messages for large packets only
net_showsplits
0
Show info about packet splits
net_showtcp
0
Dump TCP stream summary to console
net_showudp
0
Dump UPD packets summary to console
net_start
cmd
Inits multiplayer network sockets
net_synctags
0
cheat
Insert tokens into the net stream to find client/server mismatches.
next
0
cheat
Set to 1 to advance to next frame ( when singlestep == 1 )
password
0
Current server access password
path
cmd
Show the engine filesystem path.
pause
cmd
Toggle the server pause state.
ping
cmd
Display ping to server.
plugin_load
cmd
plugin_load loads a plugin
plugin_pause
cmd
plugin_pause pauses a loaded plugin
plugin_pause_all
cmd
pauses all loaded plugins
plugin_print
cmd
Prints details about loaded plugins
plugin_unload
cmd
plugin_unload unloads a plugin
plugin_unpause
cmd
plugin_unpause unpauses a disabled plugin
plugin_unpause_all
cmd
unpauses all disabled plugins
prop_crosshair
cmd
Shows name for prop looking at
quit
cmd
Exit the engine.
quti
cmd
Exit the engine.
r_3dnow
cmd
r_colorstaticprops
0
cheat
r_debugrandomstaticlighting
0
cheat
Set to 1 to make all static lighting red for debugging. Must restart for change to take affect.
r_decal_cullsize
5
Decals under this size in pixels are culled
r_decals
2048
r_decalstaticprops
1
Decal static props test
r_DispBuildable
0
cheat
r_DispDrawAxes
0
r_DispEnableLOD
0
r_DispFullRadius
400
Radius within which a displacement will stay at its highest LOD
r_DispLockLOD
0
r_DispRadius
500
r_DispSetLOD
0
r_DispTolerance
5
r_DispUpdateAll
0
r_DispUseStaticMeshes
1
cheat
High end machines use static meshes. Low end machines use temp meshes.
r_DispWalkable
0
cheat
r_drawbatchdecals
1
Render decals batched.
r_drawbrushmodels
1
cheat
Render brush models.
r_drawdecals
1
cheat
Render decals.
r_DrawDisp
1
cheat
Toggles rendering of displacment maps
r_drawentities
1
cheat
r_drawleaf
-1
cheat
Draw the specified leaf.
r_drawmodeldecals
1
r_DrawModelLightOrigin
0
cheat
r_drawmodelstatsoverlay
0
cheat
r_drawmodelstatsoverlaydistance
500
cheat
r_drawmodelstatsoverlaymax
1
a
time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
r_drawmodelstatsoverlaymin
0
a
time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2
r_DrawSpecificStaticProp
-1
r_drawstaticprops
1
cheat
r_drawtranslucentworld
1
cheat
r_drawworld
1
cheat
Render the world.
r_dynamic
1
r_eyeglintlodpixels
20
The number of pixels wide an eyeball has to be before rendering an eyeglint. Is a floating point value.
r_eyegloss
1
a
r_eyemove
1
a
r_eyes
1
r_eyeshift_x
0
a
r_eyeshift_y
0
a
r_eyeshift_z
0
a
r_eyesize
0
a
r_fastzreject
0
Activate/deactivates a fast z-setting algorithm to take advantage of hardware with fast z reject. Use -1 to default to hardware settings
r_flex
1
r_flushlod
cmd
Flush and reload LODs.
r_ForceRestore
0
r_lightaverage
1
Activates/deactivate light averaging
r_lightinterp
5
Controls the speed of light interpolation, 0 turns off interpolation
r_lightmap
-1
r_lightstyle
-1
r_lockpvs
0
cheat
Lock the PVS so you can fly around and inspect what is being drawn.
r_lod
-1
r_lod_noupdate
0
r_maxmodeldecal
50
r_mmx
cmd
r_modellodscale
1
studio
1.0 is the default, set to a lower value (ie 0.5) to tend towards simpler models
r_modelwireframedecal
0
cheat
r_newproplighting
0
r_nohw
0
cheat
r_norefresh
0
r_nosw
0
cheat
r_novis
0
cheat
Turn off the PVS.
r_occludeemaxarea
0
Prevents occlusion testing for entities that take up more than X% of the screen. 0 means use whatever the level said to use.
r_occluderminarea
0
Prevents this occluder from being used if it takes up less than X% of the screen. 0 means use whatever the level said to use.
r_occludermincount
0
At least this many occluders will be used, no matter how big they are.
r_occlusion
1
Activate/deactivate the occlusion system.
r_occlusionspew
0
Activate/deactivates spew about what the occlusion system is doing.
r_printdecalinfo
cmd
r_rootlod
0
Root LOD
r_shadowrendertotexture
1
r_showenvcubemap
0
cheat
r_skin
0
r_sse
cmd
r_sse2
cmd
r_staticpropinfo
0
r_teeth
1
r_visocclusion
0
Activate/deactivate wireframe rendering of what the occlusion system is doing.
r_waterforceexpensive
0
r_waterforcereflectentities
0
rcon_password
0
remote console password.
recompute_speed
cmd
Recomputes clock speed (for debugging purposes).
reload
cmd
Reload the most recent saved game (add setpos to jump to current view position on reload).
removeid
cmd
Remove a user ID from the ban list.
removeip
cmd
Remove an IP address from the ban list.
restart
cmd
Restart the game on the same level (add setpos to jump to current view position on restart).
revert
cmd
Revert convars to their default values.
setmaster
cmd
setpause
cmd
Set the pause state of the server.
singlestep
0
cheat
Run engine in single step mode ( set next to 1 to advance a frame )
skill
1
a
Game skill level (1-3).
snd_foliage_db_loss
4
snd_gain
1
snd_gain_max
1
snd_gain_min
0
snd_refdb
60
snd_refdist
36
snd_restart
cmd
Restart sound system.
snd_vox_captiontrace
0
Shows sentence name for sentences which are set not to show captions.
snd_vox_globaltimeout
300
snd_vox_sectimetout
300
snd_vox_seqtimetout
300
spike
cmd
generates a fake spike
status
cmd
Display map and connection status.
stuffcmds
cmd
Parses and stuffs command line + commands to command buffer.
sv_allowdownload
1
Allow clients to download files
sv_allowupload
1
Allow clients to upload customizations files
sv_cacheencodedents
1
If set to 1, does an optimization to prevent extra SendTable_Encode calls.
sv_cheats
0
nf, rep
Allow cheats on server
sv_contact
0
Contact email for server sysop
sv_debugmanualmode
0
Make sure entities correctly report whether or not their network data has changed.
sv_deltaprint
0
Print accumulated CalcDelta profiling data (only if sv_deltatime is on)